This model was first shown on the Modo UV: intro tutorial, back in 2010. I had since returned to him in 2014, around the time of the ZBrush 4R7 beta 64 bit. He is still not finished, but I will update this post when there is more to show. The model was done in Clay 3D, Uvs in modo, and the details in ZBrush.
This model was my first attempt at using no alphas for details. So all of the detail is manually sculpted.